Mesa3D can be used to provide a Software Renderer to OpenGL applications.
It is especially useful to run old apps and games that use an old version of OpenGL and do not work properly on modern hardware.
Please note that this renderer is far from perfect, and many games will not work.
Instructions on how to use the DLL are included.
Some applications and games will refuse to load opengl32.dll from their directory. For these apps you can use MesaInjector.
These builds are for 32 bit Windows apps, running on 32/64 bit Windows.
Open Source. For more info, see Mesa License & Copyright.